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Centuries of training have produced a lethal High Elf army ready to take the field. Gleaming chariots, deadly scorpion bolt-throwers, powerful battlemages, and masterful warriors with magic swords are ready for your orders.



The High Elves are a finesse army.  Your most important faction abilities are Maneuver Mastery, which lets you ignore movement penalties when directly controlling your units, and its companion Sprint which boosts their speed for a turn.  Together, these abilities will let your Elves defeat larger but less agile foes.

Starter Deck

 

Basic Rulebook
Command Cards (30)
Reference Cards (2)
Cygnets (2)
Elder-Blade Battle Squad (1)
Elder-Blade Rangers (1)
Elder-Blade Swordsmen (1)
High Elf Archers (2)
High Elf Battlemages (1)
High Elf Battle Squad (2)
High Elf Chariots (2)
High Elf Knights (1)
High Elf Rangers (1)
High Elf Scorpions (1)
High Elf Spearmen (1)
High Elf Swordsmen (2)

Reinforcement Deck


Advanced Rulebook

Celestial Guard (3)
Cygnets (4)
Elder-Blade Battle Squad (3)
Elder-Blade Rangers (2)
Elder-Blade Swordsmen (3)
High Elf Archers (3)
High Elf Battlemages (3)
High Elf Battle Squad (4)
High Elf Bowriders (4)
High Elf Chariots (5)
High Elf Knights (2)
High Elf Rangers (3)
High Elf Scorpions (2)
High Elf Spearmen (5)
High Elf Swordsmen (4)

We love games.  It's your move. 

 

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